Scripts

MM2 of The Monsters Monster ESP Scripts

Loadstrings that try to paint the Locust, survivors, and keys through walls.

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Monster ESP Scripts

ESP is the most common injector request in MM2 of The Monsters because the loop is information: a player-controlled monster hunts survivors, keys sit on the map, and lockers only help after you break line of sight. This page lists Locust-house ESP loadstrings and why they still fail. Read the scripts hub safety notes first. Nothing here is undetected.

These strings were written for similar Locust / horror houses, not guaranteed for universe 10764208570. They may highlight the wrong model after the Locust update, or they may never attach. If you want to stay inside the rules, skip the paste and learn hiding spots instead.

What ESP is supposed to show

A typical nest ESP GUI tries to draw:

  • The monster (Locust or another bought body) through walls, often with a distance tag
  • Survivors, which is more useful when you are the hunter than when you are hiding
  • Keys and other pickups, so you stop looping the same hallway
  • Sometimes vents, lockers, or a supposed safe zone

ESP does not stun, sprint, or vote a map. The taser still needs a five-second melee window; Left Control still sprints. If the painter was built for a different place, you get boxes on chairs.

Loadstrings (Locust / horror ESP)

Paste one at a time. Close the previous hub before you run the next. Remote files can change without the URL changing.

loadstring(game:HttpGet("https://rawscripts.net/raw/House-of-The-Locust-Locust-ESP-(PCMOBILE)-225803"))()
loadstring(game:HttpGet("https://rawscripts.net/raw/House-of-The-Locust-LocustDingus-(PCMOBILE)-226242"))()
loadstring(game:HttpGet("https://rawscripts.net/raw/BOILED-ONE-House-of-The-Locust-NEOX-HUB-or-ESP-or-AUTOFARM-or-INFINITE-REVIVES-or-and-MUCH-226421"))()

NEOX bundles ESP with autofarm and revive toggles. If you only wanted boxes, prefer the first Locust ESP line and leave farm scripts on the autofarm page. Mixing infinite revives into an ESP session is how quiet accounts get noisy reports.

Setup on PC and mobile

  1. Use an alt. Do not inject on an account that holds Robux or limiteds.
  2. Attach a PC executor to the Roblox client, or a mobile executor if that is your device. Both can run these HttpGet lines; both can be banned.
  3. Join a public 30-player nest so monster and key instances exist. Studio-only tests prove nothing.
  4. Paste a single loadstring into the executor. If a key system opens, that is a link gate — it is not proof the file is clean. Keyless is faster, not safer.
  5. Toggle only monster ESP first. If the Locust box tracks the hunter, add keys. If nothing draws, the script is for another house; stop stacking hubs.
  6. Never paste a second unknown loadstring because the first GUI looked empty. Empty is the safe failure mode.

If the executor asks you to log into Roblox again, close it. Cookie stealers love a second login prompt.

Why ESP still loses to hiding spots

Wallhacks answer where. They do not answer when to move. The Locust player also has a screen. A survivor who sprints in a straight hallway with a glowing box is easier to cut off than a survivor who corners, drops a vent, and stays quiet. The hiding spots guide is the legal version of the same information: lockers, secret rooms, underground loops, and when a camera check beats a panic sprint.

ESP can also hurt the hunter. If your survivor boxes are late or stuck on a corpse, you tunnel the wrong doorway while the lobby revives. Monster special is often Q — spend that on a real last-known, not a stale tag.

When ESP actually hurts you

Boxes make you greedy. You leave a good locker because a key tag is 40 studs away, then die in a doorway the Locust already covered. They also make you loud: a GUI on mobile covers the sprint button, and a PC overlay can hide the taser prompt. Worst case, the HttpGet payload is not ESP at all. If the account vanishes, the keys you marked were never yours. For movement-free information, learn the nest. For injected farms, that risk lives on autofarm and escape. This page only paints; it does not get you out.

FAQ

Frequently Asked Questions

Quick answers for survivors and hunters in MM2 of The Monsters.

Do these ESP scripts work on the Locust body?

They try to. The listed loadstrings target Locust-house monsters. After a shop or rig change they can point at the wrong model. Test on an alt.

Can ESP show survivors and keys too?

Most hubs toggle all three. Turn on monster first, then keys. Survivor boxes help the hunter more than they help a hiding player.

Will ESP run on mobile executors?

The Locust ESP and LocustDingus lines are labeled PC and mobile. Mobile is not safer. A ban hits the account, not the device.

Is ESP less risky than autofarm?

Usually quieter than auto-win, still against the rules, and still enough for a report. Farms and infinite revives are documented separately on autofarm.

Should I still learn hiding spots if I use ESP?

Yes. Boxes do not break line of sight. The hiding spots guide is what actually keeps you alive when the tag is late.

Can the monster see that I have ESP?

Not as a nametag, but your pathing looks unnatural. Players report obvious wall-tracking. Do not inject on an account you care about.